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MULTIPLAYER FPS

ROLE

Level Designer

DESCRIPTION

  • Sketched a basic overhead layout in Adobe Illustrator and mood board within a level design document

  • Researched asset packs to fit and create a consistent visual style

  • Created an entire blockout of the level to test pathing, scale, cover, and AI teammates navigation

  • Asset dressed and produced several lighting passes

  • Retargeted custom soldier skins for player and AI teammates instead of default UE mannequin 

  • Held multiple playtesting sessions to iterate level design and optimal player count

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Level Design

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